<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4204410775745244575</id><updated>2012-01-23T13:43:44.160-08:00</updated><title type='text'>Simple Blender Tutorials</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>19</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-2674557769073564468</id><published>2011-01-11T14:00:00.000-08:00</published><updated>2011-01-11T14:00:17.159-08:00</updated><title type='text'>Download Blender 2.56a(Beta)</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.blender.org/typo3temp/pics/26e78b2e99.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.blender.org/typo3temp/pics/26e78b2e99.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;Heres the link to download the latest release of blender, this fixes some bugs that were in the previous releases.&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "pub-4495438236914590";/* 300x250, created 01/12/10 */google_ad_slot = "3997852937";google_ad_width = 300;google_ad_height = 250;//--&gt;&lt;/script&gt;&lt;b&gt;&lt;a href="http://www.blender.org/development/release-logs/blender-256-beta/"&gt;Download&lt;/a&gt; &lt;script src="http://pagead2.googlesyndication.com/pagead/show_ads.js" type="text/javascript"&gt;&lt;/script&gt;&lt;/b&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-2674557769073564468?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/2674557769073564468/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=2674557769073564468' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/2674557769073564468'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/2674557769073564468'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2011/01/download-blender-256abeta.html' title='&lt;center&gt;Download Blender 2.56a(Beta)&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-677261561194012356</id><published>2010-11-30T07:37:00.000-08:00</published><updated>2010-11-30T07:37:45.186-08:00</updated><title type='text'>How to split and join windows in blender 2.5</title><content type='html'>&lt;div style="text-align: center;"&gt;When using blender it is useful to split and join windows, it helps us feel comfortable with what we are working with. Blender 2.5 has a new interface therefore&amp;nbsp;spiting&amp;nbsp;and joining is&amp;nbsp;slightly&amp;nbsp;different.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;u&gt;How to split windows&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;In the top corner of any window you see a small &lt;b&gt;shaded edge&lt;/b&gt;, when you hover over this you get a &lt;b&gt;small cross&lt;/b&gt;, when this cross appears click and &lt;b&gt;drag&lt;/b&gt; in the direction you want to &lt;b&gt;split &lt;/b&gt;the window.&amp;nbsp;Dragging&amp;nbsp;down splits the window horizontal and&amp;nbsp;dragging&amp;nbsp;across splits it vertical.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TPUWc1RzANI/AAAAAAAAAQ0/x0D7LJuqB00/s1600/1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TPUWc1RzANI/AAAAAAAAAQ0/x0D7LJuqB00/s320/1.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Have a play around and you will get the hang of it.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TPUWdhZW2qI/AAAAAAAAAQ4/FVK_vY_u5yo/s1600/2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TPUWdhZW2qI/AAAAAAAAAQ4/FVK_vY_u5yo/s200/2.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TPUWfjCcavI/AAAAAAAAAQ8/Ac5tTEBhS40/s1600/3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TPUWfjCcavI/AAAAAAAAAQ8/Ac5tTEBhS40/s200/3.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;b&gt;&lt;u&gt;How to join windows&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Now that you have split some windows you will be wanting to join them at some point, this is pretty simple.&lt;/div&gt;&lt;div style="text-align: center;"&gt;The example below shows a 3d&amp;nbsp;window&amp;nbsp;split in the middle, I am going to join this together. As the same as above,&amp;nbsp;drag&amp;nbsp;the&amp;nbsp;edge&amp;nbsp;of the window you want to join but drag it up into the window instead of away.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TPUZUmGS-4I/AAAAAAAAARI/H_azy1W7n9Y/s1600/4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TPUZUmGS-4I/AAAAAAAAARI/H_azy1W7n9Y/s200/4.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TPUZp867x5I/AAAAAAAAARQ/xfXJVxWHwGc/s1600/upjoin.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TPUZp867x5I/AAAAAAAAARQ/xfXJVxWHwGc/s200/upjoin.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;b&gt;&lt;u&gt;Thanks for reading, I hope you learnt something.&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-677261561194012356?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/677261561194012356/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=677261561194012356' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/677261561194012356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/677261561194012356'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2010/11/how-to-split-and-join-windows-in.html' title='&lt;center&gt;How to split and join windows in blender 2.5&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_WbKzjjFJvT8/TPUWc1RzANI/AAAAAAAAAQ0/x0D7LJuqB00/s72-c/1.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-5655955511878687134</id><published>2010-11-30T07:04:00.000-08:00</published><updated>2010-11-30T07:04:42.389-08:00</updated><title type='text'>How to use background images in blender 2.5</title><content type='html'>&lt;div style="text-align: center;"&gt;As in the previous versions of blender you could use background images as references when modelling, you can still do this in blender 2.5 but because of the new interface some many find it difficult to navigate. I will show you in this quick tutorial how to do this. &lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Open blender 2.5 to the default scene. Now select &lt;b&gt;view &lt;/b&gt;then &lt;b&gt;properties &lt;/b&gt;or press &lt;b&gt;N,&lt;/b&gt; this will bring up a new menu.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TPUNw65mrtI/AAAAAAAAAQg/EVTy-0RooS8/s1600/1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TPUNw65mrtI/AAAAAAAAAQg/EVTy-0RooS8/s320/1.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;In the new window, scroll down and you will see &lt;b&gt;'background images&lt;/b&gt;', select this to drop the menu down.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TPUNxz2cbaI/AAAAAAAAAQk/5AL-9f7Jv_M/s1600/2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TPUNxz2cbaI/AAAAAAAAAQk/5AL-9f7Jv_M/s320/2.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Now you have more options, tick the background images box, add an image then open yours.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TPUNysKWGrI/AAAAAAAAAQo/0caqO9yUFjI/s1600/3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TPUNysKWGrI/AAAAAAAAAQo/0caqO9yUFjI/s320/3.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;I have used the blender logo image for an example as you can see below. I have gone into&lt;b&gt; front &lt;/b&gt;view pressing &lt;b&gt;number pad 1&lt;/b&gt; and &lt;b&gt;view orthographic &lt;/b&gt;pressing &lt;b&gt;number pad 5&lt;/b&gt;.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TPUNzoZhXPI/AAAAAAAAAQs/O_6uoI2OPSU/s1600/4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TPUNzoZhXPI/AAAAAAAAAQs/O_6uoI2OPSU/s320/4.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;That's it for the tutorial once you can do this you will be able to use the images as references when creating models, I will show you how to split and join the windows for an easy set up in a future tutorial.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TPUN0RBxc-I/AAAAAAAAAQw/Tdi8mCvj5CE/s1600/5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TPUN0RBxc-I/AAAAAAAAAQw/Tdi8mCvj5CE/s320/5.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-5655955511878687134?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/5655955511878687134/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=5655955511878687134' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/5655955511878687134'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/5655955511878687134'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2010/11/how-to-use-background-images-in-blender.html' title='&lt;center&gt;How to use background images in blender 2.5&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_WbKzjjFJvT8/TPUNw65mrtI/AAAAAAAAAQg/EVTy-0RooS8/s72-c/1.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-5888302204259818555</id><published>2010-11-23T11:34:00.000-08:00</published><updated>2010-11-30T11:38:50.410-08:00</updated><title type='text'> Blender Flag Tutorial</title><content type='html'>&lt;div style="text-align: center;"&gt;In this simple tutorial I will show you how to animate a flag using the cloth system in blender.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOwObZzv4UI/AAAAAAAAAPg/awtgd6D9bCw/s1600/FINAL.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOwObZzv4UI/AAAAAAAAAPg/awtgd6D9bCw/s320/FINAL.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Start.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;You will need the model file, you can download that here: &lt;a href="http://www.mediafire.com/?ai7b96r0ipit0ce"&gt;.blend&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Open the file, this will be the main scene.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOwO-rQdavI/AAAAAAAAAPk/N49HJINghXk/s1600/1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOwO-rQdavI/AAAAAAAAAPk/N49HJINghXk/s320/1.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Next select the plane which will be the flag then go into the object panel then into physics. This is where we will select the cloth.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOwPVoSF4kI/AAAAAAAAAPo/3XEv8gVmuA0/s1600/2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOwPVoSF4kI/AAAAAAAAAPo/3XEv8gVmuA0/s320/2.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Now that the cloth option is open we will set the values as shown below.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOwP6avdLNI/AAAAAAAAAPs/W98JFBvJjXw/s1600/3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOwP6avdLNI/AAAAAAAAAPs/W98JFBvJjXw/s320/3.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;After that we will create a&amp;nbsp;vertex&amp;nbsp;group, go back into editing and select new vertex group.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOwRViBJ5gI/AAAAAAAAAPw/rpE8gWwA_hs/s1600/4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOwRViBJ5gI/AAAAAAAAAPw/rpE8gWwA_hs/s320/4.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Now that we have created a vertex group, we will paint the weight on. Go into weight paint mode. This will bring up a new menu. Deselect 'soft' in the menu and paint along the edge as shown.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOwR8L-TKpI/AAAAAAAAAP0/2GmCX4ahUwg/s1600/5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOwR8L-TKpI/AAAAAAAAAP0/2GmCX4ahUwg/s200/5.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOwSbI5VovI/AAAAAAAAAP4/6TINR8TP0-M/s1600/6.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOwSbI5VovI/AAAAAAAAAP4/6TINR8TP0-M/s200/6.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;That is the weight done, now back in object mode go back into the cloth settings and select pinning of cloth then select out&amp;nbsp;vertex&amp;nbsp;group we just created.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOwTEXQh_cI/AAAAAAAAAP8/gU9mMf1E2V8/s1600/7.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOwTEXQh_cI/AAAAAAAAAP8/gU9mMf1E2V8/s320/7.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;The cloth is now complete, but we are not finished yet! as you can see if you start the animation by pressing ALT + A nothing much happens. We will now add some wind. First of all add an empty.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOwTq913HFI/AAAAAAAAAQA/CKOD3bE00Jo/s1600/8.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOwTq913HFI/AAAAAAAAAQA/CKOD3bE00Jo/s320/8.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;This empty will be the wind, in the menu below, with the empty selected we will choose wind and then set the settings. After that you should rotate the empty in which direction you want the wind to blow, press R twice with it selected.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOwUqgzyn1I/AAAAAAAAAQI/1XaGpPyef4I/s1600/9.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOwUqgzyn1I/AAAAAAAAAQI/1XaGpPyef4I/s200/9.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOwUpdTJvUI/AAAAAAAAAQE/fCbnE7wCKho/s1600/10.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOwUpdTJvUI/AAAAAAAAAQE/fCbnE7wCKho/s200/10.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;Finally make the flag mesh smooth as shown in the image.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOwVeqcX2nI/AAAAAAAAAQM/sUyW7PzwaCE/s1600/11.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOwVeqcX2nI/AAAAAAAAAQM/sUyW7PzwaCE/s320/11.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Now press ALT + A and watch your flag fly! after you have done this you could add some materials to the flag like I have done.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOwWNHfSObI/AAAAAAAAAQY/BMUeoBYWTQs/s1600/12.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOwWNHfSObI/AAAAAAAAAQY/BMUeoBYWTQs/s200/12.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOwWMpEM1UI/AAAAAAAAAQU/QEEvSvP2h50/s1600/RENDERED.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOwWMpEM1UI/AAAAAAAAAQU/QEEvSvP2h50/s200/RENDERED.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Thanks for reading, I hope you learned something!&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;script type="text/javascript"&gt;  var _gaq = _gaq || [];  _gaq.push(['_setAccount', 'UA-19975046-1']);  _gaq.push(['_trackPageview']);  (function() {    var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;    ga.src = ('https:' == document.location.protocol ? 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We will use the default cube to model from, open up a background image so we can work from.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq5b-otjWI/AAAAAAAAAOQ/FNe3UhDpyfI/s1600/1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq5b-otjWI/AAAAAAAAAOQ/FNe3UhDpyfI/s320/1.JPG" style="cursor: move;" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; text-align: center;"&gt;Next when you have opened the image reference, make sure it is in the&amp;nbsp;centre. Now use two views, one top and one side then go into edit mode.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq6J7R8ojI/AAAAAAAAAOc/iffnMx5_jc8/s1600/2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq6J7R8ojI/AAAAAAAAAOc/iffnMx5_jc8/s200/2.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOq6JTpFXJI/AAAAAAAAAOY/PvlQ5PC5Cjc/s1600/3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOq6JTpFXJI/AAAAAAAAAOY/PvlQ5PC5Cjc/s200/3.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Now make the cube into a rectangle following the reference image as seen below, also edit the mesh in the side view down to make it thinner.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOq6pDr51qI/AAAAAAAAAOg/uDpyhGItlKU/s1600/4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOq6pDr51qI/AAAAAAAAAOg/uDpyhGItlKU/s320/4.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;We will now make more vertices by cutting into the mesh, this is done by pressing ctrl+R, you then choose the area. The area you will choose will be where the reference image changes shape. After this you will move the vertices around the image as shown below. use border select for this ( B )&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOq7deWPUGI/AAAAAAAAAOk/7FRjSVYTTuw/s1600/5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOq7deWPUGI/AAAAAAAAAOk/7FRjSVYTTuw/s200/5.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOq8zPCcLLI/AAAAAAAAAOo/wIZX6WqyF5o/s1600/6.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOq8zPCcLLI/AAAAAAAAAOo/wIZX6WqyF5o/s200/6.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Now select all the vertices on the side shown below on the top, we will move these down to create a blade effect.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq9cT_ZUbI/AAAAAAAAAOs/pK1QBNF7tjg/s1600/7.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq9cT_ZUbI/AAAAAAAAAOs/pK1QBNF7tjg/s320/7.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;That is the blade created. Now we are going to do&amp;nbsp;the&amp;nbsp;exact same&amp;nbsp;method&amp;nbsp;to create the handle, hopefully you are&amp;nbsp;getting&amp;nbsp;the&amp;nbsp;hang of it. Follow the pictures below. Start by adding a new cube by pressing space and choosing.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq-P9Wgt6I/AAAAAAAAAO0/7YKnxAhaFq0/s1600/8.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq-P9Wgt6I/AAAAAAAAAO0/7YKnxAhaFq0/s200/8.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOq-RJ324FI/AAAAAAAAAO4/jGtF1E98KZM/s1600/9.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOq-RJ324FI/AAAAAAAAAO4/jGtF1E98KZM/s200/9.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOq-R8eyKgI/AAAAAAAAAO8/RuFW73nKHaE/s1600/10.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOq-R8eyKgI/AAAAAAAAAO8/RuFW73nKHaE/s200/10.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq-OfbH70I/AAAAAAAAAOw/GKYLOMOjEIY/s1600/11.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq-OfbH70I/AAAAAAAAAOw/GKYLOMOjEIY/s200/11.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;That is the basic mesh finished. Now make the mesh smooth and add a subsurf modifier.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq_uP2eKhI/AAAAAAAAAPA/2zGuKGEJiLU/s1600/13.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOq_uP2eKhI/AAAAAAAAAPA/2zGuKGEJiLU/s320/13.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;b&gt;Materials&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;I will show you now how to add some&amp;nbsp;basic&amp;nbsp;materials, in the final render I used a UV image, you can do this also if you know how, I have a tutorial on that in my blog.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;First add 3 new materials, these will be for the handle, the top of the handle and the blade.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Starting with the blade, select the faces on the model that are the blade. after this assign one of the materials to these faces.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOrA1Eb70wI/AAAAAAAAAPE/YK8vTAnffWg/s1600/15.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOrA1Eb70wI/AAAAAAAAAPE/YK8vTAnffWg/s320/15.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Once you have assigned the material to the blades faces, do the same with the rest of the model for the top of the handle and the bottom.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOrBNRb5j3I/AAAAAAAAAPI/59GUzBtuYbM/s1600/17.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOrBNRb5j3I/AAAAAAAAAPI/59GUzBtuYbM/s200/17.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOrBOGhifFI/AAAAAAAAAPM/8jVX136xVlc/s1600/16.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOrBOGhifFI/AAAAAAAAAPM/8jVX136xVlc/s200/16.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Go into the materials now ( press F5) and choose the correct colours for each part.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOrBwpaLcTI/AAAAAAAAAPQ/mQKRsDneW0k/s1600/18.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOrBwpaLcTI/AAAAAAAAAPQ/mQKRsDneW0k/s320/18.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;And thats it, the model is complete. You can download the file here if you were having any problems. Thanks for reading.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://blenderworld3d.blogspot.com/p/knife-model-file.html"&gt;CLICK TO DOWNLOAD&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOrCJwKdswI/AAAAAAAAAPU/2obL9qF6fQ0/s1600/19.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOrCJwKdswI/AAAAAAAAAPU/2obL9qF6fQ0/s200/19.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOrCUlhZRgI/AAAAAAAAAPY/STXQqff7TEQ/s1600/FINALUV.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOrCUlhZRgI/AAAAAAAAAPY/STXQqff7TEQ/s200/FINALUV.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; text-align: center;"&gt;&lt;script type="text/javascript"&gt;  var _gaq = _gaq || [];  _gaq.push(['_setAccount', 'UA-19975046-1']);  _gaq.push(['_trackPageview']);  (function() {    var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;    ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';    var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);  })();&lt;/script&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-2888024618068071597?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/2888024618068071597/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=2888024618068071597' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/2888024618068071597'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/2888024618068071597'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2010/11/blender-knife-modelling-tutorial.html' title='&lt;center&gt; Blender knife modelling tutorial&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_WbKzjjFJvT8/TOq21baShtI/AAAAAAAAAN8/ztR9r4zDql4/s72-c/FINALUV.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-6730963852670404369</id><published>2010-11-21T11:26:00.000-08:00</published><updated>2010-11-22T07:37:14.404-08:00</updated><title type='text'>Hair In Blender</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;Today I was just playing around with particles trying to make some hair. It&amp;nbsp;isn't&amp;nbsp;perfect but I will try and improve.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOlxgDlU8qI/AAAAAAAAANA/kDczUEJSlDo/s1600/Blonde.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOlxgDlU8qI/AAAAAAAAANA/kDczUEJSlDo/s200/Blonde.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOlxqRdOAQI/AAAAAAAAANE/z4f8rPMQ8B8/s1600/Brown.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOlxqRdOAQI/AAAAAAAAANE/z4f8rPMQ8B8/s200/Brown.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOqNrpoDhlI/AAAAAAAAANc/wPI_LdZxNJM/s1600/whitefluff.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOqNrpoDhlI/AAAAAAAAANc/wPI_LdZxNJM/s200/whitefluff.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOqNthBsyXI/AAAAAAAAANk/HMw4172fSOI/s1600/BROWNWIREY.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOqNthBsyXI/AAAAAAAAANk/HMw4172fSOI/s200/BROWNWIREY.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOqNsrO6iqI/AAAAAAAAANg/yO_5N37dp-o/s1600/tennisfluff.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOqNsrO6iqI/AAAAAAAAANg/yO_5N37dp-o/s200/tennisfluff.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOqNqz71WPI/AAAAAAAAANY/EFXnCXssX5s/s1600/wirecurl.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOqNqz71WPI/AAAAAAAAANY/EFXnCXssX5s/s200/wirecurl.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;Once I start making some decent looking hair I will create a tutorial.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;You can download the files here if you want:&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;"&gt;&lt;a href="http://blenderworld3d.blogspot.com/p/hair-files.html"&gt;.blends&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-6730963852670404369?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/6730963852670404369/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=6730963852670404369' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/6730963852670404369'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/6730963852670404369'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2010/11/hair-in-blender.html' title='&lt;center&gt;Hair In Blender&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_WbKzjjFJvT8/TOlxgDlU8qI/AAAAAAAAANA/kDczUEJSlDo/s72-c/Blonde.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-319245776871471992</id><published>2010-11-21T07:56:00.000-08:00</published><updated>2010-11-29T06:31:26.409-08:00</updated><title type='text'>Simple Tennis ball tutorial</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&amp;nbsp;Here I will show you a simple tutorial on how to create a tennis ball in blender. I hope you find it useful.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0c8yFzQI/AAAAAAAAAMg/qe6fx6nLo-4/s1600/finished.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0c8yFzQI/AAAAAAAAAMg/qe6fx6nLo-4/s200/finished.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Download the file if you are having any problems:&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://blenderworld3d.blogspot.com/p/tennis-ball-file.html"&gt;http://blenderworld3d.blogspot.com/p/tennis-ball-file.html&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;b&gt;&lt;u&gt;Start&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;b&gt;&lt;u&gt;&lt;br /&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;First open Blender to the default set up and delete the default cube.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOk0UulFw8I/AAAAAAAAALw/unhw0DScGlg/s1600/1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOk0UulFw8I/AAAAAAAAALw/unhw0DScGlg/s320/1.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Now we are going to add a Sphere, this will be the tennis ball. Press space&amp;gt;Add&amp;gt;Mesh&amp;gt;UVsphere then OK.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOk0VckIhTI/AAAAAAAAAL0/0NI26K52VA4/s1600/2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOk0VckIhTI/AAAAAAAAAL0/0NI26K52VA4/s320/2.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Next we shall edit the cube, go into edit mode &lt;b&gt;(TAB)&lt;/b&gt; and into the top view &lt;b&gt;(7 on the number pad)&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Also work in wire view as this will make it&amp;nbsp;easier&amp;nbsp;for us to work with. &lt;b&gt;(Z).&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0WIGJ7BI/AAAAAAAAAL4/bciKmLgQHTM/s1600/3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0WIGJ7BI/AAAAAAAAAL4/bciKmLgQHTM/s320/3.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;In this part we will delete half of the sphere, highlight half of it by pressing B, using border select.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Once you have all the correct vertices selected, press delete and click faces.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOk0W6B6OYI/AAAAAAAAAL8/WDQAcqnYeX8/s1600/4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOk0W6B6OYI/AAAAAAAAAL8/WDQAcqnYeX8/s200/4.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0XZ6fSyI/AAAAAAAAAMA/Vd7YqpO7FXk/s1600/5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0XZ6fSyI/AAAAAAAAAMA/Vd7YqpO7FXk/s200/5.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;With the whole half selected we are going to duplicate it, before we do this make sure the rotation pivot is set on the 3D cursor and is in the&amp;nbsp;centre&amp;nbsp;as the picture below. Right now duplicate the other half (shift + D), instantly press R and type 180. Now the other half has rotated back into the whole sphere.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOk50namYGI/AAAAAAAAAMo/74-oQm8p_zY/s1600/6.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOk50namYGI/AAAAAAAAAMo/74-oQm8p_zY/s320/6.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Now go into side view and rotate the new half 90 degrees (press R and type 90)&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0Yws0tLI/AAAAAAAAAMI/LlFQpLL_XIM/s1600/7.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0Yws0tLI/AAAAAAAAAMI/LlFQpLL_XIM/s200/7.JPG" width="200" /&gt;&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; color: black;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0ZbDTYkI/AAAAAAAAAMM/eYJvHvDNZI8/s1600/8.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0ZbDTYkI/AAAAAAAAAMM/eYJvHvDNZI8/s200/8.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0Yws0tLI/AAAAAAAAAMI/LlFQpLL_XIM/s1600/7.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;You now have rotate the other half, next we will join all the&amp;nbsp;vertices, highlight everything and&amp;nbsp;remove&amp;nbsp;doubles&lt;/div&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;&amp;nbsp;( press W then 6 ),&amp;nbsp;that's&amp;nbsp;the base model done.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOk0dUza8PI/AAAAAAAAAMk/IWVypkacbaU/s1600/remove+doubles.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOk0dUza8PI/AAAAAAAAAMk/IWVypkacbaU/s200/remove+doubles.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOk0aHsoCmI/AAAAAAAAAMQ/_ELuu8UZBVs/s1600/9.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOk0aHsoCmI/AAAAAAAAAMQ/_ELuu8UZBVs/s200/9.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Next we will assign the material colours to the model.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;b&gt;&lt;u&gt;Material&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Back in edit mode we will add two new materials to the object. Click New twice.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOk9NT_8vWI/AAAAAAAAAMs/4tvAbpewdtA/s1600/mat.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="132" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOk9NT_8vWI/AAAAAAAAAMs/4tvAbpewdtA/s320/mat.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Now we will highlight the faces we want for the seam. Choose face select and the press B twice to make it easier to select, also do this in wire view.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk-BiOggEI/AAAAAAAAAMw/GCAsfv0uPS4/s1600/obj.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk-BiOggEI/AAAAAAAAAMw/GCAsfv0uPS4/s320/obj.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Back in the material menu that we were just at, with material two ( 2 mat 2 ) we will click assign, this assigns that material to the current selected faces.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk-ryvQhgI/AAAAAAAAAM0/dXcblDRA3mc/s1600/paint.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="171" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk-ryvQhgI/AAAAAAAAAM0/dXcblDRA3mc/s200/paint.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;Now go into the material editing by pressing F5, we will start with the seam material (material 2) which will be white. After that, change to material 1 and select a green colour.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0bJOEw9I/AAAAAAAAAMU/_M4H4tyhyx4/s1600/10.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0bJOEw9I/AAAAAAAAAMU/_M4H4tyhyx4/s200/10.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0boPw48I/AAAAAAAAAMY/g-76DJCcj9A/s1600/11.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0boPw48I/AAAAAAAAAMY/g-76DJCcj9A/s200/11.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Finally set the model to smooth and add a subsurf.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0cQcE8XI/AAAAAAAAAMc/jkb9SkMnD3I/s1600/12.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0cQcE8XI/AAAAAAAAAMc/jkb9SkMnD3I/s320/12.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Thats it! Hopefully you found this tutorial useful, next time I will create a tutorial on how to use particle to give the tennis ball a fluffy effect making it more realistic such as the picture below.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0c8yFzQI/AAAAAAAAAMg/qe6fx6nLo-4/s1600/finished.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0c8yFzQI/AAAAAAAAAMg/qe6fx6nLo-4/s200/finished.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOlAogY9MdI/AAAAAAAAAM4/SGIYRxrhSQs/s1600/tennistop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOlAogY9MdI/AAAAAAAAAM4/SGIYRxrhSQs/s200/tennistop.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;The source file can be found here&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://blenderworld3d.blogspot.com/p/tennis-ball-file.html"&gt;http://blenderworld3d.blogspot.com/p/tennis-ball-file.html&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-319245776871471992?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/319245776871471992/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=319245776871471992' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/319245776871471992'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/319245776871471992'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2010/11/simple-tennis-ball-tutorial.html' title='&lt;center&gt;Simple Tennis ball tutorial&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_WbKzjjFJvT8/TOk0c8yFzQI/AAAAAAAAAMg/qe6fx6nLo-4/s72-c/finished.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-5798445523594679090</id><published>2010-11-19T09:49:00.000-08:00</published><updated>2010-11-29T06:32:37.536-08:00</updated><title type='text'>How To Render An Image In Blender,The Basics</title><content type='html'>&lt;div style="text-align: center;"&gt;This tutorial is basically going to show how to render a default image in blender. As like many other people, the first time I opened blender, I had no clue what I was doing. I just wanted to output something. So hopefully this will get you started.   &lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Start: Open blender to the default screen as shown below.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOa2DVimNRI/AAAAAAAAALM/xi3qrWGnQw0/s1600/1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TOa2DVimNRI/AAAAAAAAALM/xi3qrWGnQw0/s320/1.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Next we will change the&amp;nbsp;view&amp;nbsp;to the camera. Whatever the camera sees is what is going to rendered. This is done by pressing View then Camera&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOa2ic_FcxI/AAAAAAAAALQ/CL2AmPKXvAo/s1600/2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TOa2ic_FcxI/AAAAAAAAALQ/CL2AmPKXvAo/s320/2.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Now that we are in the camera&amp;nbsp;view&amp;nbsp;we can see what is going to be rendered in real time. Clicking the small image icon that is highlighted below will bring you into the scene options&amp;nbsp;(press f10).&lt;/div&gt;&lt;div style="text-align: center;"&gt;To render this current scene you should click render, at the top. Then current frame.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOa3Uo_AaZI/AAAAAAAAALU/LE-uD_RZ6dk/s1600/3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TOa3Uo_AaZI/AAAAAAAAALU/LE-uD_RZ6dk/s320/3.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Thats it, the image has been rendered. This is just the basics, once you have learnt to navigate you will be able to do more advanced rendering ect..&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOa4AO6PqCI/AAAAAAAAALY/UVd0XiYHtHE/s1600/4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOa4AO6PqCI/AAAAAAAAALY/UVd0XiYHtHE/s320/4.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Thanks for reading.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-5798445523594679090?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/5798445523594679090/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=5798445523594679090' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/5798445523594679090'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/5798445523594679090'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2010/11/how-to-render-image-in-blender-basics.html' title='&lt;center&gt;How To Render An Image In Blender,The Basics&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_WbKzjjFJvT8/TOa2DVimNRI/AAAAAAAAALM/xi3qrWGnQw0/s72-c/1.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-5155067297117984002</id><published>2010-11-08T07:33:00.000-08:00</published><updated>2010-11-29T06:33:29.523-08:00</updated><title type='text'>Basic UV Mapping Tutorial</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNgG79pU32I/AAAAAAAAAKc/oB5ZncUBEhk/s1600/UVMAPPING.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNgG79pU32I/AAAAAAAAAKc/oB5ZncUBEhk/s200/UVMAPPING.jpg" width="200" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;I have recently started to play with UV mapping so I decided to create a tutorial, I hope you find It useful.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span"&gt;Step 1: Open blender, delete the default cube and add a UV Sphere.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNgI2-krftI/AAAAAAAAAKg/2suS6y7FfeE/s1600/1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNgI2-krftI/AAAAAAAAAKg/2suS6y7FfeE/s320/1.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Step 2: Now that the model is there, you need to split the windows. This is done by right clicking the top of the 3D view and choosing split. In the other window we will want to choose UV/Image Editor.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNgJgyrWSnI/AAAAAAAAAKk/nsTeMOnZodc/s1600/2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="207" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNgJgyrWSnI/AAAAAAAAAKk/nsTeMOnZodc/s320/2.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"&gt;Step 3: We will now unwrap the mesh onto the UV/Image Editor. Select the faces you want to apply the image to, then press U and click unwrap. The faces should show in the other window. After this select all the other faces of the mesh and unwrap, scale and move all these outside of the actual image.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNgKZOgdQoI/AAAAAAAAAKo/89fLoQ0zkeg/s1600/3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNgKZOgdQoI/AAAAAAAAAKo/89fLoQ0zkeg/s200/3.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNgLNDbDCtI/AAAAAAAAAKs/wv4dj7-SMns/s1600/8.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNgLNDbDCtI/AAAAAAAAAKs/wv4dj7-SMns/s200/8.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"&gt;With the faces selected, (the ones you want to apply the image to) scale these by pressing S when all highlighted and align to the image in the UV&amp;nbsp;editor&amp;nbsp;window, as shown below. &lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span"&gt;You will be able to see this in real time if you are in texture view.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNgMutH3C6I/AAAAAAAAAKw/lVS6jfJPwYA/s1600/4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNgMutH3C6I/AAAAAAAAAKw/lVS6jfJPwYA/s320/4.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span"&gt;Step 4: Next we will create the actual material, go into shading ( press f5 ) and add new. This will change the window, now press F6 this will go into texture mode. Add a new texture and choose image from the drop down menu then open our UV image we are using.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNgVIpMGfaI/AAAAAAAAAK4/Ad3IQp6CGmQ/s1600/5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNgVIpMGfaI/AAAAAAAAAK4/Ad3IQp6CGmQ/s200/5.JPG" width="200" /&gt;&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; color: black;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNgVHpC-SpI/AAAAAAAAAK0/-6cnDYokaUE/s1600/6.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNgVHpC-SpI/AAAAAAAAAK0/-6cnDYokaUE/s200/6.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Step 5: Now go back into the material we created and go down to the end box, edit it as I have done in the picture. This will apply the image to UV. &amp;nbsp;After that click map to and&amp;nbsp;change&amp;nbsp;the settings to multiply, this is just what I have chosen, feel free to play around.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNgWSp90rxI/AAAAAAAAAK8/vQ8ZEojU3zU/s1600/7.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNgWSp90rxI/AAAAAAAAAK8/vQ8ZEojU3zU/s200/7.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNgWpzj0BfI/AAAAAAAAALA/Fjil4qnbzYc/s1600/mini.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="147" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNgWpzj0BfI/AAAAAAAAALA/Fjil4qnbzYc/s200/mini.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNgWpzj0BfI/AAAAAAAAALA/Fjil4qnbzYc/s1600/mini.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; color: black;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span"&gt;And thats it just click the camera and render your UV map, remember if you want to change the colour of the model just do that in materials where the default colour was white.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNgXbx7JSiI/AAAAAAAAALE/uKVo6iMfnQI/s1600/fin.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNgXbx7JSiI/AAAAAAAAALE/uKVo6iMfnQI/s320/fin.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Here is the UV map I used in case anyone wants to practice with it. Thanks for reading, any problems just comment.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNgXhFar80I/AAAAAAAAALI/hheH7AsdpOM/s1600/normalfaceS.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="217" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNgXhFar80I/AAAAAAAAALI/hheH7AsdpOM/s320/normalfaceS.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-5155067297117984002?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/5155067297117984002/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=5155067297117984002' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/5155067297117984002'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/5155067297117984002'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2010/11/basic-uv-mapping-tutorial.html' title='Basic UV Mapping Tutorial'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_WbKzjjFJvT8/TNgG79pU32I/AAAAAAAAAKc/oB5ZncUBEhk/s72-c/UVMAPPING.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-8393955090572127593</id><published>2010-11-07T09:56:00.000-08:00</published><updated>2010-11-22T04:08:29.039-08:00</updated><title type='text'>Beginners Modelling Tutorial Part 3</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Part 3:&amp;nbsp;Modelling&amp;nbsp;continued&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Now that out model had been subdivided we shall select the top&amp;nbsp;vertices. Hopefully you will be getting the hang of this now. Pressing B&amp;nbsp;will bring up the border select, select the top vertices as shown in the picture below.&lt;/div&gt;&lt;div style="text-align: center;"&gt;Next&amp;nbsp;drag&amp;nbsp;them up by left clicking and dragging the&lt;b&gt; blue arrow&lt;/b&gt;, this is the &lt;b&gt;Z axis.&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbZI2ChLpI/AAAAAAAAAI8/PiOwydnZINY/s1600/12.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbZI2ChLpI/AAAAAAAAAI8/PiOwydnZINY/s200/12.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbZJujOKOI/AAAAAAAAAJA/nL8AyO4RXgQ/s1600/13.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbZJujOKOI/AAAAAAAAAJA/nL8AyO4RXgQ/s200/13.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;That is our complete base model completed. Select the whole model &lt;b&gt;(A)&lt;/b&gt;, we will duplicate this model now, this is&amp;nbsp;achieved&amp;nbsp;by holding&lt;b&gt; Shift and D,&lt;/b&gt; remember to do this in the&lt;b&gt; front&amp;nbsp;view&amp;nbsp;&lt;/b&gt;on the&lt;b&gt; left. A&lt;/b&gt;fter duplicating, press&lt;b&gt;&amp;nbsp;X, &lt;/b&gt;this will allow you to move the model sideways, use the image below for a reference.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbbaS0jK0I/AAAAAAAAAJE/ubkS1eakUlw/s1600/14.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbbaS0jK0I/AAAAAAAAAJE/ubkS1eakUlw/s320/14.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;Now we will repeat the same step as before, just selecting everything and duplicating it side ways&amp;nbsp;spreading&amp;nbsp;the models out.&lt;/div&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbcsbM4R8I/AAAAAAAAAJM/n-cuR4gLlrY/s1600/15.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbcsbM4R8I/AAAAAAAAAJM/n-cuR4gLlrY/s200/15.JPG" width="200" /&gt;&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; color: black;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbcriqD4UI/AAAAAAAAAJI/TQOaXITsn-c/s1600/16.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbcriqD4UI/AAAAAAAAAJI/TQOaXITsn-c/s200/16.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;For this part we will select just one of the single posts &lt;b&gt;(A: unselect) (B: border select)&lt;/b&gt; and&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;duplicate it &lt;b&gt;(Shift D) &lt;/b&gt;Once is duplicated just move it above the rest of the model.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbdrGgebPI/AAAAAAAAAJQ/NdC_OKF1gQQ/s1600/17.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbdrGgebPI/AAAAAAAAAJQ/NdC_OKF1gQQ/s200/17.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;With the single post still selected press &lt;b&gt;R &lt;/b&gt;then type &lt;b&gt;90&lt;/b&gt;, this will rotate the&amp;nbsp;vertices&amp;nbsp;90 degrees.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbeCkgDH7I/AAAAAAAAAJU/1PHD5VCq7DE/s1600/18.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbeCkgDH7I/AAAAAAAAAJU/1PHD5VCq7DE/s320/18.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;Now select the point of the top model as shown below, move these&amp;nbsp;vertices&amp;nbsp;to the left to&amp;nbsp;create&amp;nbsp;a rectangle.&lt;/div&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbiugMNPzI/AAAAAAAAAJY/CR5WLG48ilY/s1600/19.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbiugMNPzI/AAAAAAAAAJY/CR5WLG48ilY/s200/19.JPG" width="200" /&gt;&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; color: black;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbi7qWEOGI/AAAAAAAAAJc/HGqNd3cY_rQ/s1600/20.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbi7qWEOGI/AAAAAAAAAJc/HGqNd3cY_rQ/s200/20.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbiugMNPzI/AAAAAAAAAJY/CR5WLG48ilY/s1600/19.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;We now have this rectangle at the top, select the whole rectangle using border select (B) and move it down to the other models below. Look at the picture.&lt;/div&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbjj3QutNI/AAAAAAAAAJk/fT36K_RJZaY/s1600/21.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbjj3QutNI/AAAAAAAAAJk/fT36K_RJZaY/s200/21.JPG" style="cursor: move;" width="200" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbji56Nl3I/AAAAAAAAAJg/AnONTF2smQ8/s1600/22.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbji56Nl3I/AAAAAAAAAJg/AnONTF2smQ8/s200/22.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbiugMNPzI/AAAAAAAAAJY/CR5WLG48ilY/s1600/19.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Once the model has been moved, we will select the&amp;nbsp;vertices&amp;nbsp;at the end of the rectangle and stretch the towards the end, this is pretty simple. After this is done, just select all&amp;nbsp;vertices&amp;nbsp;in the middle rectangle, we are going to use the side view to move the model back.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbkL7H_9FI/AAAAAAAAAJo/2xSoHPpLoRU/s1600/24.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbkL7H_9FI/AAAAAAAAAJo/2xSoHPpLoRU/s200/24.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbkMuuZpEI/AAAAAAAAAJs/0y4GyIgWst8/s1600/23.JPG" imageanchor="1" style="clear: right; display: inline !important; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbkMuuZpEI/AAAAAAAAAJs/0y4GyIgWst8/s200/23.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Moving part of the model back is a simple process, basically the same as any other editing such as we have done in the other steps, we will just be using the other view. With all the&amp;nbsp;vertices&amp;nbsp;selected as shown, drag the Green arrow out.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbleSHZZhI/AAAAAAAAAJw/AUasBHaYz-A/s1600/untitledas.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbleSHZZhI/AAAAAAAAAJw/AUasBHaYz-A/s1600/untitledas.JPG" /&gt;&lt;/a&gt;&amp;nbsp;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbllOZEZOI/AAAAAAAAAJ0/e7AsmcIepPI/s1600/25.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbllOZEZOI/AAAAAAAAAJ0/e7AsmcIepPI/s200/25.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Now we have the support of the model created. Now we shall duplicate this part which we just moved (shift D) then press Z to move it along the Z axis.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbmHfceL4I/AAAAAAAAAJ4/7K-dJlfgnzU/s1600/26.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbmHfceL4I/AAAAAAAAAJ4/7K-dJlfgnzU/s320/26.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Finally just zoom in and move the&amp;nbsp;vertices&amp;nbsp;to line up with the other model so there are no gaps.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbmZacHdLI/AAAAAAAAAJ8/MMsraHMPFvQ/s1600/27.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbmZacHdLI/AAAAAAAAAJ8/MMsraHMPFvQ/s320/27.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;And boom there you have it, you have created a model, just change from wire view to 3D by pressing (Z) and get out of edit mode to object mode (Tab)&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbm15nK0mI/AAAAAAAAAKA/4AS3Wiyl1gw/s1600/28.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbm15nK0mI/AAAAAAAAAKA/4AS3Wiyl1gw/s200/28.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbm2rDDi0I/AAAAAAAAAKE/ixXcsXHMyt8/s1600/29.JPG" imageanchor="1" style="display: inline !important; margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbm2rDDi0I/AAAAAAAAAKE/ixXcsXHMyt8/s200/29.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbm3aaeRFI/AAAAAAAAAKI/RrBmUZmcxi8/s1600/30.JPG" imageanchor="1" style="display: inline !important; margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbm3aaeRFI/AAAAAAAAAKI/RrBmUZmcxi8/s200/30.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbm2rDDi0I/AAAAAAAAAKE/ixXcsXHMyt8/s1600/29.JPG" imageanchor="1" style="clear: left; display: inline !important; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbm3aaeRFI/AAAAAAAAAKI/RrBmUZmcxi8/s1600/30.JPG" imageanchor="1" style="clear: left; display: inline !important; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;If you need any help, just post a comment.&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;FILE IS HERE:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&lt;a href="http://blenderworld3d.blogspot.com/p/modelling-tutorial-file.html"&gt;http://blenderworld3d.blogspot.com/p/modelling-tutorial-file.html&lt;/a&gt; &lt;script src="http://pagead2.googlesyndication.com/pagead/show_ads.js" type="text/javascript"&gt;&lt;/script&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbnVCNmMuI/AAAAAAAAAKU/-G6pu5x-kQk/s1600/fin.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbnVCNmMuI/AAAAAAAAAKU/-G6pu5x-kQk/s200/fin.jpg" width="200" /&gt;&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; color: black;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbniHIoDkI/AAAAAAAAAKY/Kj6tJNNx2YE/s1600/Finishtot.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbniHIoDkI/AAAAAAAAAKY/Kj6tJNNx2YE/s200/Finishtot.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Hopefully you have found this tutorial easy to follow, please leave me feedback so I can improve or any requests, thanks!&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-8393955090572127593?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/8393955090572127593/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=8393955090572127593' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/8393955090572127593'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/8393955090572127593'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2010/11/beginners-modelling-tutorial-part-3.html' title='&lt;center&gt;Beginners Modelling Tutorial Part 3&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbZI2ChLpI/AAAAAAAAAI8/PiOwydnZINY/s72-c/12.JPG' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-3852558128647957255</id><published>2010-11-07T08:45:00.000-08:00</published><updated>2010-11-22T04:10:14.748-08:00</updated><title type='text'>Beginners Modelling Tutorial Part 2</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;b&gt;Part 2: Modelling&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Now we are going to start editing the default cube, to do this we need go into edit mode, make sure the cube is selected by right clicking on it then choose edit mode from the selection.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbO_wZG6ZI/AAAAAAAAAIk/Axsd4DHfHrI/s1600/7.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbO_wZG6ZI/AAAAAAAAAIk/Axsd4DHfHrI/s320/7.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;When in &lt;b&gt;edit mode&lt;/b&gt; we can select vertices from the model, make sure the draw type is in &lt;b&gt;wire frame&lt;/b&gt; by pressing &lt;b&gt;Z&lt;/b&gt;. Deselect all the&amp;nbsp;vertices by pressing &lt;b&gt;A&lt;/b&gt;, next we will select all the vertices on the right side of the model, press &lt;b&gt;B &lt;/b&gt;once this will bring up the border select, left click and drag the mouse over the side of the cube. The&amp;nbsp;dragging&amp;nbsp;will be similar to choosing files in windows ect..&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbSBdhlB9I/AAAAAAAAAIo/SW6NvuU-9ww/s1600/8.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbSBdhlB9I/AAAAAAAAAIo/SW6NvuU-9ww/s320/8.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Once selected we can move them, we are going to make the cube narrow. Dragging the red arrow&amp;nbsp;shown&amp;nbsp;below will allow you to move the selected vertices along the &lt;b&gt;X axis&lt;/b&gt;. Move this along so we get a rectangular shape.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbTeEsy6_I/AAAAAAAAAIs/VDpxGIYm4Kk/s1600/untitled.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbTeEsy6_I/AAAAAAAAAIs/VDpxGIYm4Kk/s200/untitled.JPG" width="104" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbTvOaejyI/AAAAAAAAAIw/4SUjUZ1h1lI/s1600/9.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbTvOaejyI/AAAAAAAAAIw/4SUjUZ1h1lI/s200/9.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;Next we will repeat the previous step but on the other side of the cube and also in the side view on the right. Use the image below for a&amp;nbsp;reference.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbUU7owdmI/AAAAAAAAAI0/3AtapuKQEAA/s1600/10.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbUU7owdmI/AAAAAAAAAI0/3AtapuKQEAA/s320/10.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Now we have our base model.&amp;nbsp;Select&amp;nbsp;all the&amp;nbsp;vertices, you should know how to do this now from the previous steps (press &lt;b&gt;A&lt;/b&gt;). Once all selected we are going to &lt;b&gt;subdivide &lt;/b&gt;the model, this will add more vertices to it allowing us to edit further. To subdivide press &lt;b&gt;W&lt;/b&gt;, this will bring up the &lt;b&gt;specials &lt;/b&gt;menu, choose subdivide.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbWSYKulYI/AAAAAAAAAI4/6hznQgTwIgU/s1600/11.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbWSYKulYI/AAAAAAAAAI4/6hznQgTwIgU/s320/11.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&amp;nbsp;&lt;a href="http://blenderworld3d.blogspot.com/p/modelling-tutorial-file.html"&gt;http://blenderworld3d.blogspot.com/p/modelling-tutorial-file.html&lt;/a&gt; &lt;script src="http://pagead2.googlesyndication.com/pagead/show_ads.js" type="text/javascript"&gt;&lt;/script&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;a href="http://blenderworld3d.blogspot.com/2010/11/beginners-modelling-tutorial-part-3.html"&gt;Click Here For Part 3&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-3852558128647957255?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/3852558128647957255/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=3852558128647957255' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/3852558128647957255'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/3852558128647957255'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2010/11/beginners-modelling-tutorial-part-2.html' title='Beginners Modelling Tutorial Part 2'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbO_wZG6ZI/AAAAAAAAAIk/Axsd4DHfHrI/s72-c/7.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-2088656831076986116</id><published>2010-11-07T08:42:00.000-08:00</published><updated>2010-11-29T06:34:23.852-08:00</updated><title type='text'>Beginners Modelling Tutorial Part 1</title><content type='html'>&lt;div style="text-align: center;"&gt;Here I will show you step by step how to create a simple model in blender, I suggest this for beginners and I will try to make it as easy to follow as possible.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;You can download the file here if you are having problems or just for use.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://blenderworld3d.blogspot.com/p/modelling-tutorial-file.html"&gt;http://blenderworld3d.blogspot.com/p/modelling-tutorial-file.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;Part 1: Setting up&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&amp;nbsp;Open Blender to the default scene.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbHeIRgSAI/AAAAAAAAAIM/uHUEkJYM7Io/s1600/1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbHeIRgSAI/AAAAAAAAAIM/uHUEkJYM7Io/s320/1.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&amp;nbsp;We need to set up the view to make&amp;nbsp;modelling&amp;nbsp;more easier for us, click &lt;b&gt;View&lt;/b&gt; then &lt;b&gt;Front.&lt;/b&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbJP71aKNI/AAAAAAAAAIQ/3EHcK8BlHY4/s1600/2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/TNbJP71aKNI/AAAAAAAAAIQ/3EHcK8BlHY4/s320/2.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Next we need to &lt;b&gt;Split&lt;/b&gt; the views into two, this will give us the ability to see two sides of the model at once. At the top of the 3D window, &lt;b&gt;Right click&lt;/b&gt; to bring up the menu, then choose&lt;b&gt; Split Area, &lt;/b&gt;Split it right down the middle.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbKVU8gG0I/AAAAAAAAAIY/tpJydwN9Gpk/s1600/4.JPG" imageanchor="1" style="clear: right; display: inline !important; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbKVU8gG0I/AAAAAAAAAIY/tpJydwN9Gpk/s200/4.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbKIULhVoI/AAAAAAAAAIU/9Yz_E5dJVtg/s1600/3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbKIULhVoI/AAAAAAAAAIU/9Yz_E5dJVtg/s200/3.JPG" width="200" /&gt;&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; color: black;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;After that all you need to do is set the right view to &lt;b&gt;side&lt;/b&gt;, as with did before. Our scene will now be set for simple&amp;nbsp;modelling. Zoom into the default cube by rolling the mouse wheel in each view.&lt;/div&gt;&lt;div class="" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbMcX5vMJI/AAAAAAAAAIc/ciXQdXh8QsA/s1600/5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/TNbMcX5vMJI/AAAAAAAAAIc/ciXQdXh8QsA/s200/5.JPG" width="200" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbM6JDrSfI/AAAAAAAAAIg/pHcy07E96Qw/s1600/6.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TNbM6JDrSfI/AAAAAAAAAIg/pHcy07E96Qw/s200/6.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;b&gt;&lt;a href="http://blenderworld3d.blogspot.com/2010/11/beginners-modelling-tutorial-part-2.html"&gt;Click Here For Part 2&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-2088656831076986116?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/2088656831076986116/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=2088656831076986116' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/2088656831076986116'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/2088656831076986116'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2010/11/beginners-modelling-tutorial-part-1.html' title='&lt;center&gt;Beginners Modelling Tutorial Part 1&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_WbKzjjFJvT8/TNbHeIRgSAI/AAAAAAAAAIM/uHUEkJYM7Io/s72-c/1.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-6921392556748848609</id><published>2008-08-29T13:12:00.001-07:00</published><updated>2010-11-07T16:56:04.683-08:00</updated><title type='text'>Spongebob!</title><content type='html'>&lt;div style="text-align: center;"&gt;Here I decided to create Spongebob in blender here is a few pics, I shall make a video soon.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/SLhZ-DbBOPI/AAAAAAAAAHM/RUcJBTgQSjI/s1600-h/spongenoedge.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5240037089050966258" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/SLhZ-DbBOPI/AAAAAAAAAHM/RUcJBTgQSjI/s400/spongenoedge.jpg" style="cursor: pointer; height: 352px; width: 441px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/SLhY29nKWJI/AAAAAAAAAGU/dwoCisr1aYA/s1600-h/3dspo.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5240035867720571026" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/SLhY29nKWJI/AAAAAAAAAGU/dwoCisr1aYA/s400/3dspo.jpg" style="cursor: pointer; height: 208px; width: 261px;" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/SLhZeqCm42I/AAAAAAAAAG8/ftot4JW5tME/s1600-h/sbob.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5240036549661746018" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/SLhZeqCm42I/AAAAAAAAAG8/ftot4JW5tME/s400/sbob.jpg" style="cursor: pointer; height: 205px; width: 258px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/SLhY27fDC3I/AAAAAAAAAGk/Xo8KkRF1IoA/s1600-h/bobob.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5240035867149667186" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/SLhY27fDC3I/AAAAAAAAAGk/Xo8KkRF1IoA/s400/bobob.jpg" style="cursor: pointer; height: 218px; width: 273px;" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/SLhY2-Z6YWI/AAAAAAAAAGc/4asggheevjI/s1600-h/3d+style.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5240035867933434210" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/SLhY2-Z6YWI/AAAAAAAAAGc/4asggheevjI/s400/3d+style.jpg" style="cursor: pointer; height: 212px; width: 266px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/SLhY3NiEm3I/AAAAAAAAAGs/Hee1JTpphqM/s1600-h/BOBTEST.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5240035871994190706" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/SLhY3NiEm3I/AAAAAAAAAGs/Hee1JTpphqM/s400/BOBTEST.jpg" style="cursor: pointer; height: 215px; width: 269px;" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/SLhY3CvwiNI/AAAAAAAAAG0/TJWurgJ9OAg/s1600-h/smile.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5240035869098805458" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/SLhY3CvwiNI/AAAAAAAAAG0/TJWurgJ9OAg/s400/smile.jpg" style="cursor: pointer; height: 217px; width: 272px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;center style="text-align: center;"&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "pub-9346819338979261";/* 468x60, created 07/11/10 */google_ad_slot = "9603109489";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script src="http://pagead2.googlesyndication.com/pagead/show_ads.js" type="text/javascript"&gt;&lt;/script&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-6921392556748848609?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/6921392556748848609/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=6921392556748848609' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/6921392556748848609'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/6921392556748848609'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2008/08/i-made-spongebob.html' title='Spongebob!'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_WbKzjjFJvT8/SLhZ-DbBOPI/AAAAAAAAAHM/RUcJBTgQSjI/s72-c/spongenoedge.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-3932427229006716438</id><published>2008-08-08T03:29:00.001-07:00</published><updated>2010-11-22T04:12:03.870-08:00</updated><title type='text'>Animating Grass Tutorial</title><content type='html'>&lt;div style="text-align: center;"&gt;In this tutorial i will show you how to animate the grass.&lt;br /&gt;Here is a source file of a grass animation if anyone needs it for help&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://blenderworld3d.blogspot.com/p/animated-grass-file.html"&gt;http://blenderworld3d.blogspot.com/p/animated-grass-file.html&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Start.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;1. start with the grass which has been made with all lights around it.(from the first tutorial)&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJwjoUlTcnI/AAAAAAAAAFU/KB_Z2yl-1IE/s1600-h/plain+grass.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5232096042724586098" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJwjoUlTcnI/AAAAAAAAAFU/KB_Z2yl-1IE/s320/plain+grass.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;2. Add a cube.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/SJwjoJbKV9I/AAAAAAAAAFM/z6huz2-9j-0/s1600-h/cube+add.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5232096039729256402" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/SJwjoJbKV9I/AAAAAAAAAFM/z6huz2-9j-0/s320/cube+add.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;3.Animate the cube moving from one side of the grass to the other.&lt;/div&gt;&lt;div style="text-align: center;"&gt;1.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJwjc9KpUiI/AAAAAAAAAEs/Y2toTWljRBw/s1600-h/anim2.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5232095847460196898" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJwjc9KpUiI/AAAAAAAAAEs/Y2toTWljRBw/s320/anim2.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;2.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJwjctIdXOI/AAAAAAAAAEk/yo32q6C5sYU/s1600-h/anim1.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5232095843156057314" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJwjctIdXOI/AAAAAAAAAEk/yo32q6C5sYU/s320/anim1.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;3.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/SJwjc1FzrtI/AAAAAAAAAE0/EkoXjfLQ-dY/s1600-h/anim3.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5232095845292420818" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/SJwjc1FzrtI/AAAAAAAAAE0/EkoXjfLQ-dY/s320/anim3.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;4. with the cube selected select the collision button.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/SJwk-gMLaeI/AAAAAAAAAFk/YFr7VpIETIY/s1600-h/collision.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5232097523309177314" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/SJwk-gMLaeI/AAAAAAAAAFk/YFr7VpIETIY/s320/collision.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;5. next select the grass and make the particles a softbody and change the fields.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJwk-kMVqQI/AAAAAAAAAFs/eMxlSD8y8Oc/s1600-h/softbody.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5232097524383590658" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJwk-kMVqQI/AAAAAAAAAFs/eMxlSD8y8Oc/s320/softbody.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;6. bake the animation then render.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJwk-qaNnSI/AAAAAAAAAF0/ojV37r61W_w/s1600-h/bake.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5232097526052396322" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJwk-qaNnSI/AAAAAAAAAF0/ojV37r61W_w/s320/bake.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Finish&lt;br /&gt;&lt;br /&gt;&lt;a href="http://blenderworld3d.blogspot.com/p/animated-grass-file.html"&gt;http://blenderworld3d.blogspot.com/p/animated-grass-file.html&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJwlZhvJFmI/AAAAAAAAAF8/Hr79dZwZvfw/s1600-h/grassone.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5232097987580728930" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJwlZhvJFmI/AAAAAAAAAF8/Hr79dZwZvfw/s320/grassone.jpg" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-3932427229006716438?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/3932427229006716438/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=3932427229006716438' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/3932427229006716438'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/3932427229006716438'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2008/08/part-2-animating-grass.html' title='&lt;center&gt;Animating Grass Tutorial&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_WbKzjjFJvT8/SJwjoUlTcnI/AAAAAAAAAFU/KB_Z2yl-1IE/s72-c/plain+grass.JPG' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-616199517740807735</id><published>2008-08-07T11:23:00.001-07:00</published><updated>2010-11-29T06:35:08.437-08:00</updated><title type='text'>Blender Grass Tutorial</title><content type='html'>&lt;div style="text-align: center;"&gt;Download the source file here if you have problems&lt;a href="http://blenderworld3d.blogspot.com/p/grass-source-file.html"&gt;&lt;b&gt;.blend file&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Start.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;1. Add a plane mesh to a new scene. (space)&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/SJtCc-nfA-I/AAAAAAAAADE/IrR5vs8C9Jc/s1600-h/plane.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231848457733342178" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/SJtCc-nfA-I/AAAAAAAAADE/IrR5vs8C9Jc/s320/plane.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;2. With the plane selected go into object mode and onto particles then add new.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJtE2vmLOTI/AAAAAAAAADM/sj8mvvUy3XY/s1600-h/particle.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231851099401173298" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJtE2vmLOTI/AAAAAAAAADM/sj8mvvUy3XY/s320/particle.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;3. Select hair from particle type then change the different fields as shown.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJtFQTyvWYI/AAAAAAAAADU/WW60Q5hYvSA/s1600-h/hairandnumbers.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231851538614278530" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJtFQTyvWYI/AAAAAAAAADU/WW60Q5hYvSA/s320/hairandnumbers.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;4. In children  select faces  then change the fields.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJtFe5pVECI/AAAAAAAAADc/2RhCPQxnYco/s1600-h/grass.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231851789293522978" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJtFe5pVECI/AAAAAAAAADc/2RhCPQxnYco/s320/grass.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;5.  The mesh should now  look like this.&lt;/div&gt;&lt;div style="text-align: center;"&gt;top&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJtFtYJkwzI/AAAAAAAAADk/-hXdphNRGZA/s1600-h/meshtop.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231852038000001842" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJtFtYJkwzI/AAAAAAAAADk/-hXdphNRGZA/s320/meshtop.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;front&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJtFtWs8HpI/AAAAAAAAADs/vl6HFhhVrkM/s1600-h/meshfront.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231852037611462290" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJtFtWs8HpI/AAAAAAAAADs/vl6HFhhVrkM/s320/meshfront.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;camera- render&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/SJtFtWeJ3zI/AAAAAAAAAD0/RmqI1PDgHYc/s1600-h/render1.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231852037549449010" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/SJtFtWeJ3zI/AAAAAAAAAD0/RmqI1PDgHYc/s320/render1.jpg" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;6. Add a green material to the mesh and change the strand setting.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/SJtGTBDWpGI/AAAAAAAAAD8/yvG7fldBLQQ/s1600-h/material.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231852684634924130" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/SJtGTBDWpGI/AAAAAAAAAD8/yvG7fldBLQQ/s320/material.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;7. The render should look like this.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_WbKzjjFJvT8/SJtGn1NnVvI/AAAAAAAAAEE/8njg1dsiyMM/s1600-h/render2.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231853042233988850" src="http://4.bp.blogspot.com/_WbKzjjFJvT8/SJtGn1NnVvI/AAAAAAAAAEE/8njg1dsiyMM/s320/render2.jpg" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;8. Finally add some lights then render.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJtGn8m9dFI/AAAAAAAAAEM/ioPoRuJmqjo/s1600-h/lightsfront.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231853044219343954" src="http://2.bp.blogspot.com/_WbKzjjFJvT8/SJtGn8m9dFI/AAAAAAAAAEM/ioPoRuJmqjo/s320/lightsfront.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_WbKzjjFJvT8/SJtGoJuPDcI/AAAAAAAAAEU/tUvGL_MozQ4/s1600-h/lightstop.JPG" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231853047739518402" src="http://1.bp.blogspot.com/_WbKzjjFJvT8/SJtGoJuPDcI/AAAAAAAAAEU/tUvGL_MozQ4/s320/lightstop.JPG" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Finish&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Finished file found here.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://blenderworld3d.blogspot.com/p/grass-source-file.html"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;.blend file&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJtGoA0RzdI/AAAAAAAAAEc/JsoD6u8JmzE/s1600-h/render3.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5231853045348945362" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/SJtGoA0RzdI/AAAAAAAAAEc/JsoD6u8JmzE/s320/render3.jpg" style="cursor: pointer;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-616199517740807735?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/616199517740807735/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=616199517740807735' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/616199517740807735'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/616199517740807735'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2008/08/grass-tutorial-in-blender-246.html' title='&lt;center&gt;Blender Grass Tutorial&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_WbKzjjFJvT8/SJtCc-nfA-I/AAAAAAAAADE/IrR5vs8C9Jc/s72-c/plane.JPG' height='72' width='72'/><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-3752371525178052699</id><published>2008-06-19T11:14:00.000-07:00</published><updated>2010-11-21T08:44:43.630-08:00</updated><title type='text'>A 3D tennis ball in blender</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;This is my first attempt at creating a realistic tennis ball in blender. &lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div style="margin-left: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;here is&amp;nbsp;the result:&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;a href="http://bp3.blogger.com/_WbKzjjFJvT8/SFqiwpc1s4I/AAAAAAAAAAc/d9C6qbIuif4/s1600/tennistop.jpg" imageanchor="1" style="margin-bottom: 10px; margin-left: auto; margin-right: auto;"&gt;&lt;/a&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://bp3.blogger.com/_WbKzjjFJvT8/SFqjGNQzAbI/AAAAAAAAAAs/nYbhI7HnfZY/s1600-h/ballfront.jpg" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img alt="" border="0" height="160" id="BLOGGER_PHOTO_ID_5213658845669425586" src="http://bp3.blogger.com/_WbKzjjFJvT8/SFqjGNQzAbI/AAAAAAAAAAs/nYbhI7HnfZY/s200/ballfront.jpg" style="float: left; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; margin-top: 0px;" width="200" /&gt;&lt;/a&gt;&lt;a href="http://bp3.blogger.com/_WbKzjjFJvT8/SFqiwpc1s4I/AAAAAAAAAAc/d9C6qbIuif4/s1600/tennistop.jpg" imageanchor="1" style="margin-bottom: 10px; margin-left: auto; margin-right: auto;"&gt;&lt;/a&gt;&lt;/div&gt;&lt;img alt="" border="0" height="160" id="BLOGGER_PHOTO_ID_5213658475279004546" src="http://bp3.blogger.com/_WbKzjjFJvT8/SFqiwpc1s4I/AAAAAAAAAAc/d9C6qbIuif4/s200/tennistop.jpg" style="display: block; margin-top: 0px; text-align: center;" width="200" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;Learn how to do this yourself by following the tutorial:&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&amp;nbsp;&lt;a href="http://blenderworld3d.blogspot.com/2010/11/simple-tennis-ball-tutorial.html"&gt;http://blenderworld3d.blogspot.com/2010/11/simple-tennis-ball-tutorial.html&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-3752371525178052699?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/3752371525178052699/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=3752371525178052699' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/3752371525178052699'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/3752371525178052699'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2008/06/3d-tennis-ball.html' title='&lt;center&gt;A 3D tennis ball in blender&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_WbKzjjFJvT8/SFqjGNQzAbI/AAAAAAAAAAs/nYbhI7HnfZY/s72-c/ballfront.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-7334825120229181260</id><published>2008-06-19T06:30:00.000-07:00</published><updated>2008-06-19T06:41:20.760-07:00</updated><title type='text'>Moving Grass</title><content type='html'>Heres a grass animation i created, i used particles to create the grass and set them to softbody.&lt;br /&gt;i animated the moving ball using the game engine.&lt;br /&gt; &lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-59f1f770d0e77931" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v13.nonxt7.googlevideo.com/videoplayback?id%3D59f1f770d0e77931%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330328939%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D784C81F34D3E8059BA06490A94BE078F25B68786.48B0A18674346A291C79D6C8CAA926C001CAE4AE%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D59f1f770d0e77931%26offsetms%3D5000%26itag%3Dw160%26sigh%3DFu5omyy1URmFV61qEckX7xj-Y50&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v13.nonxt7.googlevideo.com/videoplayback?id%3D59f1f770d0e77931%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330328939%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D784C81F34D3E8059BA06490A94BE078F25B68786.48B0A18674346A291C79D6C8CAA926C001CAE4AE%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D59f1f770d0e77931%26offsetms%3D5000%26itag%3Dw160%26sigh%3DFu5omyy1URmFV61qEckX7xj-Y50&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;br /&gt;I might do a tutorial on this. hope you like it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-7334825120229181260?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=59f1f770d0e77931&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/7334825120229181260/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=7334825120229181260' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/7334825120229181260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/7334825120229181260'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2008/06/moving-grass.html' title='Moving Grass'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-1555147776447775398</id><published>2008-06-17T07:50:00.000-07:00</published><updated>2010-11-21T11:34:32.708-08:00</updated><title type='text'>Cloth Animation</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;This is the cloth i rendered in blender.&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-a4425f894eff0aa" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v3.nonxt5.googlevideo.com/videoplayback?id%3D0a4425f894eff0aa%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330328939%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D4521A2478C396AC54A2E69842ECC4237BF485533.1F52E6C4C1F4E8C12E34FA859B897BC4CB3A9CEC%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Da4425f894eff0aa%26offsetms%3D5000%26itag%3Dw160%26sigh%3DeLeKoOS7pSJqKbBTuHu-cqDRc0w&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v3.nonxt5.googlevideo.com/videoplayback?id%3D0a4425f894eff0aa%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330328939%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D4521A2478C396AC54A2E69842ECC4237BF485533.1F52E6C4C1F4E8C12E34FA859B897BC4CB3A9CEC%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Da4425f894eff0aa%26offsetms%3D5000%26itag%3Dw160%26sigh%3DeLeKoOS7pSJqKbBTuHu-cqDRc0w&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-1555147776447775398?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=a4425f894eff0aa&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/1555147776447775398/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=1555147776447775398' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/1555147776447775398'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/1555147776447775398'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2008/06/cloth.html' title='&lt;center&gt;Cloth Animation&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4204410775745244575.post-525388471234180189</id><published>2008-06-17T02:46:00.000-07:00</published><updated>2010-11-29T06:35:36.668-08:00</updated><title type='text'>Simple Cloth Tutorial</title><content type='html'>&lt;div&gt;&lt;div style="text-align: center;"&gt;In this video i am going to show you how to create cloth using blender.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOhMAEPikZI/AAAAAAAAALs/bTSqba71NfU/s1600/clothu.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_WbKzjjFJvT8/TOhMAEPikZI/AAAAAAAAALs/bTSqba71NfU/s1600/clothu.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;param name="movie" value="http://www.youtube.com/v/R-yIeKAvaOM?fs=1&amp;amp;hl=en_US" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;embed allowfullscreen="true" allowscriptaccess="always" height="385" src="http://www.youtube.com/v/R-yIeKAvaOM?fs=1&amp;amp;hl=en_US" type="application/x-shockwave-flash" width="480"&gt;&lt;/embed&gt;&lt;/center&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;center&gt;&lt;script type="text/javascript"&gt;&lt;!--google_ad_client = "ca-pub-4495438236914590";/* small in article */google_ad_slot = "3393073448";google_ad_width = 468;google_ad_height = 60;//--&gt;&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"src="http://pagead2.googlesyndication.com/pagead/show_ads.js"&gt;&lt;/script&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;I hope you find it useful.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4204410775745244575-525388471234180189?l=blenderworld3d.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=48b36df0a8011996&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://blenderworld3d.blogspot.com/feeds/525388471234180189/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4204410775745244575&amp;postID=525388471234180189' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/525388471234180189'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4204410775745244575/posts/default/525388471234180189'/><link rel='alternate' type='text/html' href='http://blenderworld3d.blogspot.com/2008/06/cloth-tutorial.html' title='&lt;center&gt;Simple Cloth Tutorial&lt;/center&gt;'/><author><name>Tony</name><uri>http://www.blogger.com/profile/16005606462947765282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_WbKzjjFJvT8/TOhMAEPikZI/AAAAAAAAALs/bTSqba71NfU/s72-c/clothu.jpg' height='72' width='72'/><thr:total>1</thr:total></entry></feed>
